Joanne Swann

759 posts
0 comments
Joanne is the editor for Workplace Wellbeing Professional and has a keen interest in promoting the safety and wellbeing of the global workforce. After earning a bachelor's degree in English literature and media studies, she taught English in China and Vietnam for two years. Before joining Work Well Pro, Joanne worked as a marketing coordinator for luxury property, where her responsibilities included blog writing, photography, and video creation.
spot_img

Shattered employee trust…. the dire implications of the Post Office scandal

The ITV series "Mr. Bates vs. the Post Office" has cast a critical light on the intense impact of organisational misconduct on employee wellbeing and trust.

Employees dissatisfied by outdated technology in the workplace 

There is a significant gap between employee expectations of technology in the workplace and what is currently provided by employers.

Employer support must reflect different approaches to mental health around the globe

Due to differing attitudes to mental health, employers must adapt their wellbeing approach depending upon the countries in which employees are based.

Fibre intake shortfall and weight management challenges in the UK

New survey reveals that most Brits consume only two-thirds of the recommended fibre intake, despite evidence linking fibre consumption to healthy body weight.

Travelling for work? Unveiling the best UK airports for wellbeing facilities

Travelling for work can bring many challenges to one's physical and mental wellbeing. Long hours in transit and the stress of constant mobility can take a toll.

Sleep expert shares best tips for sleeping off the Winter Blues

As we continue through the darkest period of the year, a sleep expert shares how to navigate your sleep routine when experiencing the winter blues.

42% more new mental health cases in Q1 vs. the rest of the year

Anxiety, stress and panic disorders were the conditions needing the most support, followed by general mental health issues, then depression and mood disorders.

Over 1/3 of gamers would pull a sickie to play a video game

The majority (55%) of those who take annual leave for a new release will take 1-2 days, but 31% will take up to five days off to play a new game! 

4 in 5 hybrid workers have experienced workplace anxiety since pandemic 

Traditional office spaces could be contributing to an increase in workplace anxiety, leading to millions of sick days a year...

Experts reveal advice for overcoming Blue Monday

Experts have provided valuable advice for overcoming the challenges of Blue Monday and maintaining a positive mindset.